Journal Articles
Jang, H., Kim, J., & Lee, J. (2024). Effects of Congruent Multisensory Feedback on the Perception and Performance of Virtual Reality Hand-Retargeted Interaction. IEEE Access, 12, 119789-119802. link pdf
Jeong, S., Kim, J., & Lee, J. (2024). The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive Capacity. IEEE Transactions on Visualization and Computer Graphics, 30(5), 2703–2712. link pdf
Hwang, E. & Lee, J. (2024). Attention-based automatic editing of virtual lectures for reduced production labor and effective learning experience. International Journal of Human-Computer Studies, 181, 103161. link pdf (awarded 2024 KAIST Graduate Student Outstanding Paper Award)
Lee, S. U., Kim, J., & Lee, J. (2023). Effects of Reward Schedule and Avatar Visibility on Joint Agency during VR Collaboration. IEEE Transactions on Visualization and Computer Graphics, 29(11), 4372-4382. link pdf
Kim, D., Kim, S., Shin, J. E., Yoon, B., Kim, J., Lee, J., & Woo, W. (2023). The effects of spatial configuration on relative translation gain thresholds in redirected walking. Virtual Reality, 27, 1233-1250. link pdf
Kim, J., Jang, H., Kim, D., & Lee, J. (2023). Exploration of the Virtual Reality Teleportation Methods using Hand-tracking, Eye-tracking, and EEG. International Journal of Human-Computer Interaction, 39(20), 4112-4125. link pdf
Kim, J., Kim, S., & Lee, J. (2022). The Effect of Multisensory Pseudo-Haptic Feedback on Perception of Virtual Weight. IEEE Access, 10, 5129-5140. doi: 10.1109/ACCESS.2022.3140438. link pdf
Kim, J., Hwang, E., Shin, H., Gil, Y. H., & Lee, J. (2021). Top-down, bottom-up, and history-driven processing of multisensory attentional cues in intellectual disability: An experimental study in virtual reality. PloS one, 16(12), e0261298. link pdf
Lee, J., & Geng, J. J. (2020). Flexible weighting of target features based on distractor context. Attention, Perception, & Psychophysics, 82(2), 739-751. link pdf
Lee, J., Leonard, C. J., Luck, S. J., & Geng, J. J. (2018). Dynamics of feature-based attentional selection during color-shape conjunction search. Journal of Cognitive Neuroscience, 30(12), 1773-1787. link pdf
Lee, J. & Geng, J. J. (2017). Idiosyncratic patterns of representational similarity in prefrontal cortex predict attentional performance. Journal of Neuroscience, 37(5), 1257-1268. link pdf
Lee, J. & Shomstein, S. (2014). Reward-based transfer from bottom-up to top-down search tasks. Psychological Science, 25(2), 466-475. link pdf
Lee, J. & Shomstein, S. (2013). Differential effects of reward on space- and object-based attentional allocation. Journal of Neuroscience, 33(26), 10625-10633. link pdf
Shomstien, S., Lee, J., & Behrmann, M. (2010). Top-down and bottom-up attentional guidance: Investigating the role of the dorsal and ventral parietal cortecies. Experimental Brain Research: Special Issue on Visuo-Spatial Neglect in honor of Gino Pizzamiglio, 206(2), 197-208. link pdf
Bae, S., Kim, J.E., Hwang, J., Lee, Y.S., Lee, H.H., Lee, J., Lyoo, I.K., Renshaw P.F., & Yoon, S.J. (2010). Increased prevalence of white matter hyperintensities in patients with panic disorder. Journal of Psychopharmacology, 24(5), 717-723. link pdf
Conference Proceedings & Presentations
Kim, J., Kim, T., & Lee, J. (2024). VR-SSVEPeripheral: Designing Virtual Reality Friendly SSVEP Stimuli using Peripheral Vision Area for Immersive and Comfortable Experience. Paper presented at the 2024 CHI Conference on Human Factors in Computing Systems Extended Abstracts, Honolulu, USA link pdf
Jeong, S., Kim, J., & Lee, J. (2024). The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive Capacity. Paper presented at the 2024 IEEE Conference on Virtual Reality and 3D User Interfaces, Orlando, USA. (awarded Best Paper Award) link pdf
Lee, S. U., Kim, J., & Lee, J. (2023). Effects of Reward Schedule and Avatar Visibility on Joint Agency during VR Collaboration. Paper presented at the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Sydney, Australia. (nominated for Best Journal Papers) link pdf
Kim, J., Lee, J., Kim, Y. J., & Lee, J. (2023). Influence of Cross-Modal Correspondence between Auditory and Visual Stimuli on Vection Perception in Virtual Reality. Poster presented at the 2023 IEEE International Symposium on Mixed and Augmented Reality, Sydney, Australia. link pdf
Lee, J., Kim, J., & Lee, J. (2023). Comparison of Virtual Reality Teleportation Targeting Method Performance depending on the Teleport Distance. Poster presented at the 2023 IEEE International Symposium on Mixed and Augmented Reality, Sydney, Australia. link pdf
Jang, H. & Lee, J. (2023). Exploring Factors of VR-based Wheelchair Simulation for Reducing Implicit Bias. Poster presented at the 2023 IEEE International Symposium on Mixed and Augmented Reality, Sydney, Australia. link pdf
Hwang, E., Bae, J., Kim, W., Nam, J., & Lee, J. (2023). Sense of Convergence: Exploring the Artistic Potential of Cross-modal Sensory Transfer in Virtual Reality. Poster presented at the 2023 IEEE International Symposium on Mixed and Augmented Reality, Sydney, Australia. link pdf
Kim, J., Kim, D., Kim, B., Kim, H., & Lee, J. (2023). Holobot: Hologram based Extended Reality Telepresence Robot. Paper presented at the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, Association for Computing Machinery: 60–64, Stockholm, Sweden. link pdf
Song, E., Baeck, M., Lee, J., Oh, S. Y., Kim, D., Woo, W., Lee, J., & Yoon, S. H. (2023). Memo:me, an AR Sticky Note With Priority-Based Color Transition and On-Time Reminder. Poster presented at the 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Shanghai, China. link pdf
Vanichvoranun, N., Kim, B., Kim, D., Lee, J., Yoon, S. H., & Woo, W. (2023). Stretchy: Enhancing Object Sensation Through Multisensory Feedback and Muscle Input. Poster presented at the 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Shanghai, China. link pdf
Kim, D., Kim, S., Shin, J.-E., Yoon, B., Kim, J., Lee, J., & Woo, W.* (2022). The Effects of Spatial Configuration on Relative Translation Gain Thresholds in Redirected Walking. Paper presented at the 2022 Asia-Pacific Workshop on Mixed and Augmented Reality, Yokohama, Japan. (awarded Best Presentation Award) link pdf
Kim, J., Koh, P., Kang, S., Jang, H., Lee, J., Nam, J., & Doh, Y.Y. (2022). Seung-ee and Kkaebi: A VR-Mobile Cross Platform Game based on Co-Presence for a Balanced Immersive Experience. In Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, 273-278, Bremen, Germany. (awarded Audience Choice Award) link pdf
Jang, H., Kim, T., OH, S., Lee, J., Lee, S., & Yoon, S. H. (2022). Sense of Embodiment Inducement for People with Reduced Lower-body Mobility and Sensations with Partial-Visuomotor Stimulation. Paper presented at the ACM SIGGRAPH 2022 Emerging Technologies, Vancouver, BC, Canada. link pdf
Hong, S., Choi, Y., Sung, Y., Jin, Y., Doh, Y. Y., & Lee, J. (2022). Evoker: Narrative-based Facial Expression Game for Emotional Development of Adolescents. Paper presented at the CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-8. New Orleans, LA, USA. link pdf
Erb, V., Kim, H., Chibisova, T., Lee, J., & Doh, Y. Y. (2022). Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO. Paper presented at the CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-7. New Orleans, LA, USA. link pdf
Kim, D., Kim, J., Yoon, B., Shin, J., Lee, J. & Woo, W. (2022). Effects of Virtual Room Size and Objects on Relative Translation Gain Thresholds in Redirected Walking. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 379-388. link pdf
Hwang, E., & Lee, J. (2021). Attention Guidance Technique Using Visual Subliminal Cues And Its Application On Videos. In ACM International Conference on Interactive Media Experiences (pp. 167-177). link pdf
Kim, D., Shin, J., Lee, J., & Woo, W. (2021). Adjusting Relative Translation Gains According to Space Size in Redirected Walking for Mixed Reality Mutual Space Generation. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 653-660. link pdf
Kim, J. & Lee, J. (2021). The Effect of the Virtual Object Size on Weight Perception Augmented with Pseudo-Haptic Feedback. IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops (VRW), 575-576. link pdf
Choi, Y., Lee, J., & Lee, S.-H. (2020). Effects of Locomotion Style and Body Visibility of a Telepresence Avatar. IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1-9. link pdf
Lee, J. (2019). Variability in human visual representation. Talk presented at the Europe-Korea Conference on Science and Technology (EKC), Vienna, Austria